Duet Knight Abyss, Global, CBT2, DevTalk, Day 2, 25 06 12
lol, yale reminds me of bennet in genshin, kinda funny
truffle's voice acting is gr8
cosmetics lol
HAHAH ok fighting pigs
wow deplying chars 2 cook 4 me?
recommend
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for using up daily resource, streamline da experience to less than 15 min/day, for example removing elevators, sum gamers play multiple games
dailys seem long, genshin about less than 15 min
maybe put dailys UI @ top right readily visible instead of 2 layers deep within bardic inspiration & accessible by 1 keybind
36:58 0 va
options to resize & change UI positions like punishing gray raven?
gear side by side comparisons?
larger fonts & ui for sofa tv play for indicating top right corner resources.
genshin impact font size reference is great
during wishing UI, magnify lens 2 toggle details instead of 2 menus deep
after upgrading a demon, show da remove all / auto equip, and auto equip new gear
i dont understand how 2 get more ammo in open world
please make triffle ultimate pig run 100% uptime every time all day long (j/k)
i dont understand how to get demon wedgies, after completion still 1/3 progress
chars can block da mechs from moving, intended?
simplify actions needed & integrate da UI for loadout
specially by using da empty spaces in da UI 2 fit more info
over time as more chars r introduced, da char protraits on gear equip will get confusing, maybe char names vs portrait? or maybe a tree like expansion UI to show txt + portrait
or remove da tactical backpack 5+ layers deep system & simplify it with 1 layer like in genshin
larger fonts when clicking loadout for sofa / tv play
1 gigantic claim all 4 every single achievement hidden in submenus ya!
collection progress, 1 gigantic claim all 4 every single achievement hidden in submenus
exit button on start game ui?
ah maybe they sould have a click link to open up what malaise means & future gear
overall
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day 2...plz! make da tact back more simple versus 5 layers deep. but...keep da pork. its funny & refreshing. lol
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