Dungeon Keeper Deeper Dungeons - Mission 2 - Korros Tor (Part 1 of 3)
Briefing:
The might of two rival Dungeon Keepers challenge your claim to this realm. Decimate them both to achieve total domination, but beware of bands of Heroes hidden in the caverns.
Begin by mining the gold and building the Basic Five as usual. You'll find an Increase Level special while you're busy constructing rooms, but do not use it just yet, plus a few Imps in the center of your huge gold node. Research, micromanage, sell Workshop items like crazy, and train your minions to at least mid-level. This thing is very prominent in later realms, which is why I skipped these parts to shorten the video length for each. Once you are well trained, dig to the south of your realm and place the Guard Post there before the Heroes break in to your area. Build Bridges, but sell one tile close to the entrance of your Dungeon or your Guard Post is built for nothing! Kill all the Archers and Dwarves within the lake, and use your Imps to seal off the entrances for the Blue Keeper, but leave open a single cave trail just one dirt close to the Horned Reaper. Do NOT sell these Bridges, or your Walls will be destroyed by having the enemy Imps claim tiles next to them!
Once your Dungeon is secured, do NOT free the Horned Reaper just YET! You would notice that you are about to run out of gold, and this may be troubling even if you sell items from your Workshop. There are two gem tiles in this realm. One is guarded by the high-level Heroes, so we decided to avoid that. The other gem node is taken by the Green Keeper, which will be our target first. The first task is you have to wait until you have the Destroy Walls spell, then train your Mistresses well, they should be useful in scaring away the Keeper's Imps. Get some of your Imps undetected by using Conceal on them, then sneakily dig the dirt which is left unclaimed by the Keeper. Put doors behind them so that his Imps can't get there. More of this goes on Part 2.
In case I forgot, the Reveal Map special is found behind the eastern Hero Keep. You'll also find a few Level 7 Imps along the way.
Note: You are not given the ability to use Prison except for Missions 7, 10, 11, 12, and 15, so therefore you must rely on micromanagement if you want to survive most of this expansion.
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