Dungeon Keeper Deeper Dungeons - Mission 1 - Morkardar (Part 2 of 2)
Part 2 of Deeper Dungeons level Morkardar.
The Reveal Map special is protected by a few Fairies, Boulder Traps with a Magic Door in front of it, and Word of Power Traps, so sending powerful creatures to bang down the Magic Door is NOT a good idea.
For the Blue Keeper, if you have waited until you researched the Destroy Walls spell, you may have to use expendable Imps to disarm his Boulder Traps. (create Imps in a cheaper value by sacrificing some into the Temple first, then create Imps and drop them into the dirt by using two shots of the Destroy Walls spell just by clicking on the Blue Keeper's walls) Then within the former western Hero keep, create a gauntlet of Traps there, including Boulder Traps to destroy most of his forces. If almost all of his creatures are gone, immediately raise Call to Arms on you creatures to attack his dungeon and conquer this realm.
I sold most of the traps, but whatever.
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