Dungeon Keeper Deeper Dungeons - Mission 4 - Belbata (Part 1 of 2)
Briefing:
This land is highly coveted amongst the evil and there are three enemy Dungeon Keepers you must battle with to claim supremacy. Keep an eye out for any rogue bands of Heroes waiting to ambush a careless Keeper.
Indeed it is. Okay, this level is starting to get a bit harder and a bit frustrating. First, there is no way you can attract more creatures because you portal max is 4 (!) Second, you cannot attract creatures of any kind. The only way you can get them is by claiming the Prison (under control by the Heroes) and the Torture Chamber. (held by all three Keepers) And third, you get only four Level 4 Warlocks at start, which can be irritating to maintain if you do not keep them out of the Library first while your Imps are walling in your dungeon.
Start off by doing things you usually do from the previous realms, then wall off all three entrances from every Keeper (wall-in the Blue Keeper first, as he may possibly strike you down as well as taking the gem tile for himself) Also, turn Imprisoning on after claiming the Prison. You will need most of the respective Keeper's survivors for conversion later.
For the Torture Chambers, I recommend targeting the yellow Keeper first, since he doesn't have a Bridge. Build also a small Trap gauntlet within the Keeper's entrance to kill most of his high-level jerks before moving in all of your minions into his dungeon. Be sure to leave some Orcs, Mistresses, Trolls and Bile Demons alive, as you will need them for conversion.
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