Dungeon Siege III - RPCS3 TEST (In Game)
Testing Dungeon Siege III in RPCS3, the Playstation 3 emulator for Windows PC. This was a head ache. Sometimes I go through the night before recording and load them up to find optimal settings, load the sprx files, etc. Then I will record the next day. This game I got in game on my first couple tries and then went back the next day with the same settings and got nothing. I make sure to point out the two most common places it hangs up in the video. This took me a few hours and in all, I probably spent around 4-5 hours and only got in game 3 times and only once with full recording. The second time, I started the recording software and it froze the emulator. This means to get the actual in game recording I had to record and test for 1 hour or so before I actually got footage. I will never do anything in the future without recording.
Now, each time I would delete the game folder and let the game install on each load (eventually, at first I wasn't doing this) and sometimes delete the shader cache. However, when I got in game the third time I didn't delete the shader cache. Which is why I'm not going to post settings. I was able to get in game 3 times and each time with different settings. I will say in the end, I turned off all extras and just ran with the settings you see in the video. I spent way too much time getting 3 minutes of video but that's because it HAD worked for me the first time without recording software and I couldn't stand that I couldn't duplicate it while recording. Thumbs down this video at your own risk. HA! Because these 3 minutes took up way too much of my time.
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