Dungeonmans (Demo P2): The Dungeon
I apologize if the video cut-up is abrupt: it just felt more appropriate with this being a possible one-shot and at least it's at a proper break in the video for once!
There's a lot to like about the dungeon layout: room-and-corridor floors lead to fairly predictable strategies, but when there's a lot of space, there's also a lot of space for the enemies to maneuver and for you to search for decent choke-points. It also makes terrain-altering abilities that much more important, because you can't just throw a wall up and be safe forever. The tons of equipment lying around is a BIT overkill, but I don't know if there's a use for junk: scrapping for parts, fusing into better gear, stuff like that can make the difference between absent-minded collecting and actual scavenging.
Overall, this game looks and sounds and plays nicely. There appears to be a ton to do, and you're rewarded all the time with bonuses, whether they comes from experience levels, proofs of stremf, academy boosts, or finding a really great something lying on the ground. I sincerely hope it keeps building upon ideas and produces some really fun ways to play through it!
Other Videos By TheUberHunter
2013-07-18 | Dungeonmans (Demo P5): The Staff |
2013-07-17 | The Wizard's Lair (P3): Quick Descent |
2013-07-17 | UnReal World (P23): Traveling |
2013-07-16 | Dungeonmans (Demo P4): The Bow |
2013-07-16 | UnReal World (P22): Lodging (One's Self) |
2013-07-15 | The Wizard's Lair (P2): Snakey |
2013-07-15 | UnReal World (P21): Haggling |
2013-07-14 | Dungeonmans (Demo P3): The Charge |
2013-07-14 | The Wizard's Lair (P1): Good Reveal |
2013-07-13 | UnReal World (P20): Avoiding a Bad Job |
2013-07-11 | Dungeonmans (Demo P2): The Dungeon |
2013-07-10 | Teleglitch (Full P12): Rocketry |
2013-07-10 | UnReal World (P19): For(a)ging Ahead |
2013-07-09 | Teleglitch (Full P11): Independent Study |
2013-07-09 | UnReal World (P18): Carpentry |
2013-07-08 | UnReal World (P17): Wishful Thinking |
2013-07-07 | UnReal World (P16): Recall From Memory, Last Part |
2013-07-02 | Teleglitch (Full P10): General Relativity, Last Part |
2013-07-01 | Teleglitch (Full P9): General Relativity, First Part |
2013-07-01 | Teleglitch (Full P8): Experimental Analysis |
2013-06-30 | UnReal World (P15): Recall From Memory, First Part |
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