Dungeons and Dragons: Basics of Combat Rounds and Movement

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The basics of Combat Rounds and Movement in the Dungeons and Dragons RPG from Wizards!

In this video we discuss how combat in D&D is structured with Rounds and Turns. We also discuss concepts like Initiative, Surprise and the Ready Action. In the second part of the video we examine how a character may move on their turn, including Difficult Terrain, Flying, Squeezing, and other uses for a player's Movement.


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00:00 Introduction
00:26 Combat Rounds
01:30 Initiative
03:33 The Ready Action
08:43 Surprise
10:20 Movement
16:10 TL;DR Version


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