Dungeons & Drogans: Session V - Part 18

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Dungeons & Drogans is the recorded adventures of a D&D gaming group. No script, no fixed dice -- just genuine gaming entertainment.

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Session V - Part 18 Summary:

Zacsarrd attempts to stabilize Coltaine, but also fails--by a margin of 1.

Round 11 ends.

Irontooth motions for the masked kobold, who crouches down and tends to Coltaine. Is he actually delivering a coup de grace? Is he going to shoot a fireball in his mouth to cauterize the wound? No--he tries to stabilize him.

Not knowing whether Coltaine is stable, Nick has to roll another Death Save and fails.

Coltaine is dead.

Or would be, but the kobold had managed to stabilize him.

Rekoj fails his first death save and slips closer to death.

The Drogans realize that Irontooth is going to hold them ransom to Lord Padraig.

Jacques manages to stabilize Rekoj on his first try, proving he hates Coltaine.

Coltaine and Rekoj are stable and Zacsarrd is at 1/22. This battle, overall, turned out as Zacsarrd's best.

Zacsarrd, still wielding his scythe, tries to interrogate Irontooth.

Irontooth raises his battleaxe and swings at Zacsarrd, but instead of decapitating the dragonborn, hits him with the flat of his blade and knocks him out. Irontooth turns to Jacques and asks, "Any more questions?"

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