Dungeons & Drogans: Session VI - Part 1

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Dungeons & Drogans is the recorded adventures of a D&D gaming group. No script, no fixed dice--just genuine gaming entertainment.

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Session VI Summary:

The Drogans are bound by Irontooth's lackeys, then dumped in a treasure room with their weapons stashed in a corner. They awaken as a kobold walks in and begins dragging their weapons out of the room, one by one.

Coltaine frees his hands once the kobold is gone, and Zacsarrd wiggles over to the weapons and grabs a dagger. But the kobold returns in time to catch the cleric squirming back into position.

The reptilian draws his sword and notices that Coltaine is conspicuously hiding his hands. He moves closer to inspect, but Jacques and Rekoj roll around in the loot, creating a diversion. Frustrated, the kobold storms off.

Coltaine grabs Zacsarrd's dagger and cuts his comrades free just as two kobolds appear form the west: the sword-wielding one and the masked one.

The goliath grabs his scimitar and swings it in a vicious arc that decapitates the sword-wielding kobold.

The kobold slinger arrives, followed by Irontooth.

Rekoj chases the masked kobold down the halls of the lair, leaving the rest of the Drogans to fight Irontooth and the slinger.

Once wounded, Irontooth enters a blood craze, ululating and foaming at the mouth. He charges Zacsarrd and chops the cleric down to the ground.

Jacques fires a magic missile at the slinger and splits his skull open.

Irontooth brings down Coltaine with a vicious chop.

Rekoj dismembers the masked kobold before rushing back to save his companions.

Irontooth strikes Jacques down, and the goblin and Rekoj battle to the death. In the end, the goliath prevails, and Irontooth cries out, "Kalarel and Lord Orcus, prepare my way!"

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Session VI - Part 1 Summary:

The Drogans are tied up with twine by Irontooth's lackeys. Jacques, the only conscious Drogan, is gagged--even Irontooth doesn't want to listen to his inane babblings. The bound Drogans are dumped in a treasure room, left lying on a pile of loot. Although they've been disarmed, and their weapons stashed in a corner of the room, the kobolds were in too much of a hurry to remove their armor.

Slowly, the Drogans awaken. John muses that the situation isn't that bad: Zacsarrd has experience fighting with neither armor nor weapons.

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Disclaimer:
Intro music is a 20 second clip taken from Transformers: The Score - Arrival To Earth, composed by Steve Jablonsky, used under the Fair Use provisions of international law for the transformative purpose of parody. Dungeons & Drogans is in no way associated with or endorsed by Steve Jablonsky or Warner Bros. Records.







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