Dynamic Game Music with NATIVE INSTRUMENTS Picked Acoustics

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Published on ● Video Link: https://www.youtube.com/watch?v=rz04LV-4bJE



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Some Thoughts on Game Music again: ⁠
The Melody: In 9 of 10 situations this melody would be way to dominant & overwhelming. In general you want to make sure that the melody is connected to something (a character, a place, an idea, a feeling), and re-use it at very well planned situations. Most of the times you'll probably only tease a specific phrase (leitmotif) of this melody, to avoid a musically overload, while still triggering the high potential of memorability if you combine specific phrases with visuals. The human brain is amazing in connecting things and - more important - realising if things change a little bit. If you make the player listen to a specific phrase a lot of times, in specific situations (easiest example: if something important happens to the protagonist), the phrase will be connected / saved. If you always used the same instrument, this information will be saved, too - subconsciously. Now the player will remember the connection, even if the visuals aren't on-screen, too (the melody alone will trigger thoughts regarding the protagonist, if we stick to the example i mentioned) That's the point where you can begin to utilise that even more - if you change only one note of the melody's phrase, for example by pushing it from major to minor, or the other way around, the player will notice that. And: the effects of music theory apply on everybody, even if you have literally never ehard about music theory. It's a rule like: hot water will always feel pretty hot. And that's awesome, since we can utilise that for any game. ⁠

The VST's I used: ⁠
Picked Acoustics and a music box by @nativeinstruments⁠
tina guo solo cello vol 2 by @cinesamples⁠
DAMAGE 2 & MOSAIC LEADS by @heavyocity⁠

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Tags:
jrpg
battlemusic
battletheme
gamemusic
gamesound
jrpg ost
gamemusic battle
fightmusic
actionmusic
spitfire audio
picked acoustics
acoustic guitar
location theme
town music
emotional music
guitar music
game music guitar
dynamic game music
native instruments
acoustics