Elden Ring - 30 FPS Lock via NVIDIA Control Panel (v1.04)
Played Elden Ring with 60 FPS and the stutters has been part of it, just for fun I tried locking the FPS at 30 and Half the Refresh Rate in the NVIDIA Control Panel, and its actually on par with the tweaks Valve did with the Steam Deck.
Not a perfect solution but it shows that the game can be more stable in frames. I really hope they fix this.
Only the difference is I'm playing it at 1080p at Max Settings on my Desktop PC on Windows. I'm preparing to move onto Linux entirely next month, and I'll see what kind of performance I'll get with Proton-GE.
Specs:
RYZEN 5 2600 (Stock)
GTX 1660 Ti (Zotac AMP Edition) Undervolted via MSI Afterburner
16GB DDR4 at 3200MHz CL16
Windows 11 Pro 21H2 (Makes no difference with ER if 10 or 11)
2TB Samsung QVO 870 (Elden Ring is stored)
NVIDIA Control Panel Settings for ELDEN RING:
Max Frame Rate - 30
Power Management - Max Performance
Shader Cache (Under Global Settings) - Unlimited
Texture Filtering - On
TF Negative LOD Bias - Clamp
TF Quality - High Performance
Threaded Optimization -On
Triple Buffering - On
Vertical Sync - Adaptive
NOTE: Steam Overlay is ON, Online Play is ON, EAC is ON.
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