Elden Ring - Melina's Tree Incantations and Other Modded Abilities
A collection of custom incantations, ashes of wars and weapons that I've created. These custom abilities were mainly created by editing the SpEffectParam and Bullet parameter tables inside regulation.bin.
0:00 Blessing's Boom
1:26 Blessing of Melina
1:48 Spectral Rejection
3:44 Needle Azur
Incantation descriptions:
*Blessing's Boom: A trap/landmine incantation that replaces Blessing's Boon. Creates a golden sigil that explodes when enemies enter it. Night Maiden's Mist and Roiling Magma do sort of act like landmines, but neither of those abilities go boom when someone enters them.
*Blessing of Melina. Melina's tree healing incantation. Heals everything within a 13 meter radius. Replaces Blessing of the Erdtree. The tree effect is really graphically intense; even at medium settings I was still getting lag.
*Spectral Rejection. The Spectral Lance ash of war modded so that it does the Rejection explosion on impact.
*Needle Azur. Replaces the Frozen Needle. Deals extra damage against enemies below 50% health.
Bullet parameters:
http://soulsmodding.wikidot.com/param:bullet
SpEffectParam:
http://soulsmodding.wikidot.com/param:speffectparam
DSMapStudio (used to edit regulation.bin):
https://github.com/soulsmods/DSMapStudio
Mod Download:
https://drive.google.com/file/d/1lDytmpSnRfGDlLUjF2cT0xDYTueiUfF6/view?usp=drive_link
This file contains not just the spells in this video, but also other abilities I've been working on.
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