Elden Ring - D&D-inspired Spells and Incantations mod

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Published on ● Video Link: https://www.youtube.com/watch?v=hK2_3W6xoGk



Elden Ring
Game:
Elden Ring (2022)
Duration: 11:57
1,177 views
24


A collection of Dungeons and Dragons-inspired spells and incantations I created for Elden Ring

Timestamps of spells/incantations, with DnD inspiration in parenthesis
0:00 Fervor of Fia and Glintstone Missiles (Hunger of Hadar and Magic Missiles)
1:29 Eldritch Burst (Eldritch Blast)
2:45 Radiant/Necrotic Spirits (Spirit Guardians, Radiant and Necrotic versions)
5:10 Sun-and-Flame Stance (Sunbeam)
6:21 Assassin's Haste (Haste)
7:55 Dagger Storm (Cloud of Daggers)
10:15 Concentration mechanic demonstration

Spell and incantation description
*Ferver of Fia: Inspired by the Hunger of Hadar spell. Replaces Fia's Mist. Conjure a black cloud that deals frostbite and deadly poison build up. Enemies also move at half speed inside the cloud
*Eldritch Burst: Inspired by Eldrtich Blast. Replaces Frenzied Burst. Fire two (three when charged) beams of magic that can push enemies back.
*Radiant Spirits: Inspired by Radian Spirit Guardians. Replaces Urgent Heal. Create a 3 meter radius aura of holy damage.
*Necrotic Spirits: Inspired by Radian Spirit Guardians. Replaces Cure Poison. Create a 3 meter radius aura that builds up scarlet rot in enemies
*Sun-and-Flame Stance: Inspired by Sunbeam. Replaces Sun-and-Flame Stance. Fire a torrent of holy damage that blinds enemies that hit. Blinded enemies are deaggroed for 7 seconds.
*Assassin's Haste: Inspired by Haste. Replaces Assassin's Approach. +70 more stamina recovery speed, 50% more speed and 12.5% more damage negation for 60 seconds. After 60 seconds, player will go into paralysis for 6 seconds
*Dagger Storm: Inspired by Cloud of Daggers. Replaces Thunderbolt. Conjure a small vortex of slashing damage.

When converting D&D damage into Elden Ring, I decided to Elden Ring-ize the damage. In other words,
*Cold damage, as seen in Hunger of Hadar, was converted into a frostbite build up.
*Acid damage, also seen in Hunger of Hadar, was converted into deadly poison (aka the venomous claw status effect) build up
*Necrotic damage (as seen in Necrotic Spirit Guardians) was converted into scarlet rot build up
*Slashing, force and radiant damages were converted into slash, magic and holy damages respectively

Download (Requires ModEngine2):
https://www.nexusmods.com/eldenring/mods/4996







Tags:
elden ring
mod
modding
regulation.bin
dnd
d&d
dungeons and dragons
eldritch blast
hunger of hadar
demonstration
drow
crossover



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