Elden Ring New Gameplay Breakdown & Impressions, New Mechanics Revealed! PvP, Crafting, MAP!

Elden Ring New Gameplay Breakdown & Impressions, New Mechanics Revealed! PvP, Crafting, MAP!

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Published on ● Video Link: https://www.youtube.com/watch?v=rlIbPv3B4gg



Elden Ring
Game:
Elden Ring (2022)
Duration: 23:09
280,339 views
6,684


We had a 17 minute GAMEPLAY preview demo and presentation with FromSoftware: Elden Ring New Gameplay Breakdown & Impressions, New Mechanics Revealed! PvP, Crafting, MAP!

https://fextralife.com/elden-ring-new-gameplay-breakdown-impressions-mechanics-revealed-multiplayer-pvp-armor-weapons-stats

In this Elden Ring New Gameplay Breakdown & Impressions, New Mechanics Revealed article I'll be discussing my thoughts about Elden Ring after watching a 17 minute gameplay demonstration, having a brief presentation by From Software's Yasuhiro Kitao, and getting to ask many many questions about Elden Ring's mechanics. If you've been dying to know more about Elden Ring, and have been wondering what the Gameplay is like, read on to find out!

Note to fans: This is a comprehensive article confirming many mechanics, Weapon Types, revealing new features, Spells, Enemies and even location and NPC names. If you're trying to go in blind, you should probably be avoiding all coverage moving forward!

Elden Ring Wiki: https://eldenring.wiki.fextralife.com/Elden+Ring+Wiki
& https://eldenring.wiki.fextralife.com/Interactive+Map
Elden Ring Playlist: https://www.youtube.com/playlist?list=PLyT5NcCVqdX_ygsTrXJEzFuiHLv_7wYxk

Timestamps:
0:00 - Elden Ring Gameplay Impressions
0:20 - Table of Contents
2:27 - Character Customization
2:56 - Attributes (Stats)
3:37 - Skills
4:35 - Spirit Summons (Buddies)
5:42 - Weapon Categories (Twinblades spotted!)
6:17 - Armor Sets
7:21 - Magic Types (Pyro, Sorc & more)
8:25 - Combat Changes
8:38 - Jumping Attacks (Bows & Magic too!)
8:51 - Stances (posture / guard system)
9:26 - Stealth (Sleep Arrows!)
9:57 - NPCs Met & Roles in Story
11:05 - Pot Boy / Pot People
11:25 - New Waifu (Melina)
11:55 - Spirit Steed (Mount) Mechanics
12:49 - Mounted Combat
13:18 - Crafting: Gathering Resources
13:28 - Stam Recovery via Dried Meat
14:01 - Map Revealed
14:20 - Map Functions, Setting Markers, Overview
14:47 - Labyrinth spotted! Chalice Dungeons?
15:08 - Dungeons & Legacy Dungeons
15:22 - Return of Illusory Walls
15:42 - Routes Options in Dungeons
15:59 - Stormveil Castle (Spoiler)
16:26 - New Bro?
16:48 - Jump to Explore Rooftops of Dungeons
17:49 - Multiplayer, Online and Co-Op
19:00 - PvP ONLY For COOP
20:06 - Asynch Features & "Group" Passwords
20:37 - Confirmed Gestures
21:01 - Gameplay Impressions
22:24 - Upcoming News

So What do We Think of Elden Ring Now That We've Seen Gameplay?

At the end of my time with From Software they asked me what I thought of the presentation, as it was the first of such they had done and that they were looking for feedback. I candidly replied that I am at least 3x more excited for Elden Ring after seeing it and getting questions answered, and having thought more about the game as I've written it all down, this remains to be the case.

Elden Ring feels like Dark Souls, there is no denying it, but it's a form of Dark Souls that is nearly perfected. Miyazaki and From Software seem to be on a quest to make a very specific game, revamping and tweaking it through out the years in order to get closer and closer to "that game" that's been in their Mind's Eye. In my estimation, Elden Ring is the closest to that vision From Software has ever come.

Watching the gameplay, I was absolutely blown away by what I witnessed, but what was more intriguing, was the lack of "surprise" I felt. Nothing was really unexpected, nothing caught me off guard, and even though the wow factor was full on 100, everything felt like it had always been there. That is to say, if you knew nothing about Dark Souls, From Software or Elden Ring, and were just watching the gameplay everything would still make perfect sense. It's a hard feeling to describe, but I have a feeling it won't be too long before you get to see what I mean.

Unfortunately, no news was provided to us that we can share about upcoming public gameplay showings or the possibility of Network Tests or anything of that nature, but I would expect players to be informed about such things in the not too distant future.

If you have further questions about Elden Ring I will try to answer what I can, as I will be live on Twitch for several hours after this video goes live. Additionally, you can find nearly all of this information now on the Elden Ring Wiki, which we will continue to update up through and after the launch of the game.

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