Elevating Player Choice through Randomness | Slay the Spire Video Essay
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Published on ● Video Link: https://www.youtube.com/watch?v=cSaF9y4NUzk
In this video I use the game Slay the Spire as a case study to talk about randomness, specifically input randomness, and how that can elevate player choice.
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Tags:
games design video essay
board game design
input randomness
randomness in games
video game essay
slay the spire analysis
game analysis
Other Statistics
Slay The Spire Statistics For Niall Crabtree┃Crab Studios
Currently, Niall Crabtree┃Crab Studios has 167 views for Slay The Spire across 1 video. His channel published less than an hour of Slay The Spire content, less than 0.15% of the total video content that Niall Crabtree┃Crab Studios has uploaded to YouTube.