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Published on ● Video Link: https://www.youtube.com/watch?v=iHKtlLdBGCo



Counter-Strike 2 - formerly Counter-Strike: Global Offensive (CS:GO)
Game:
Duration: 3:36
17,594 views
1,115


ᴇɴɢɪɴᴇ ᴇʀʀᴏʀ - ᴄᴜᴛʟʀʙᴛʀᴇᴇ ᴏᴠᴇʀꜰʟᴏᴡ! ᴇɴɢɪɴᴇ ᴇʀʀᴏʀ - ᴄᴜᴛʟʀʙᴛʀᴇᴇ ᴏᴠᴇʀꜰʟᴏᴡ! ᴇɴɢɪɴᴇ ᴇʀʀᴏʀ - ᴄᴜᴛʟʀʙᴛʀᴇᴇ ᴏᴠᴇʀꜰʟᴏᴡ! ᴇɴɢɪɴᴇ ᴇʀʀᴏʀ - ᴄᴜᴛʟʀʙᴛʀᴇᴇ ᴏᴠᴇʀꜰʟᴏᴡ! ᴇɴɢɪɴᴇ ᴇʀʀᴏʀ - ᴄᴜᴛʟʀʙᴛʀᴇᴇ ᴏᴠᴇʀꜰʟᴏᴡ! ᴇɴɢɪɴᴇ ᴇʀʀᴏʀ - ᴄᴜᴛʟʀʙᴛʀᴇᴇ ᴏᴠᴇʀꜰʟᴏᴡ! ᴇɴɢɪɴᴇ ᴇʀʀᴏʀ - ᴄᴜᴛʟʀʙᴛʀᴇᴇ ᴏᴠᴇʀꜰʟᴏᴡ!

That error is haunting me.

It'll happen at some point when you have a script scope on an entity... but probably not only that...

Somehow every round the game will generate a new unique string for the entity it's on... Following that pattern: randomHex_classname

I suspect the random hex being a pointer or something... but yeah... There's probably a reason for that and that's awful!

According to AlienSwarm's code there's no way to remove a string from the list, meaning it's there until you change map... And it seems that this system is there since HL2 if not Quake/GoldSRC... but I guess it's hard to reach it unless there's an leak/issue related to strings.

AWFUL!

Valve please fix!

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Tags:
Engine Error
cutlrbtree
overflow
csgo
cs:go
vscript
valve plz fix



Other Statistics

Counter-Strike 2 Statistics For Zool Smith

There are 23,667,114 views in 183 videos for Counter-Strike 2. About 5 hours worth of Counter-Strike 2 videos were uploaded to his channel, or 60.00% of the total watchable video on Zool Smith's YouTube channel.