Episode Duscae ver. 2.0 - Questionable solidity
Let's look at some instances when things aren't as solid as they seemed.
i)...
Noctis during parry counter. There's something rather disturbing watching a Garula passing through Noctis.
ii)...
Catoblepas's hind leg is angled on a rock. Nice attention to detail there, but the hoof also penetrates the ground.
iii)...
The carriers seem have solid box of collision to hold the soldiers. I wanted to warp strike into it, but failed.
iv)...
Tried to warp strike into a hut, Noctis can phase through it, but doesn't seem to be able to end up inside it. The interior is missing some floor, but everything else is textured... why? (pause at 1:00, I didn't freeze frame).
v)...
Noctis spending the afternoon with some well behaving citizens.
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