EU IV Multiplayer 1

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Published on ● Video Link: https://www.youtube.com/watch?v=q-I6itjwTgA



Game:
Duration: 20:17
39 views
1


General:
1) The game will be recorded and posted on Youtube.
2) All the plays are using chosen teamspeak / Skype
3) The game may only be paused if it is essential, preferably not more than once a year.
4) Each player must begin with their capital in Europe or the Mediterranean.

Diplomacy:
5) Any player shall, if possible, choose at least one player as his rival.
6) Only two players in each alliance.
7) a 'guarantee "is an alliance.
8) coalitions is not an alliance.
9) an "imperial call" or a "defender of the faith call" is not an alliance.
10) Do not sell many provinces to the same player (max 3 provinces per. 10 years).
11) no vassalising of players.

War:
12) Do not attack a player who is already at war with another player, unless you are in alliance with one of the two players at war. The war should never have more than two play on each side. Coalition war, "imperial call" or a "defender of the faith call" is the exception to this rule.

Peace closure between players:
13) You have to give her peace terms when asked! these conditions may not be increased once they are given only reduced!
14) The war continues until the peace agreement is accepted by the two parties as a dealer.
15) When a peace agreement accepted by both parties, all the fighting will stop, one must, however, continue sieges of provinces included in the peace talks.
16) Players may not annex other players.
17) A peace agreement between the players may never exceed 100% wars core.
18) no vasalisering of players.
19) If war goal is a province, this province to be part of the peace agreement, if possible.
20) if you do not have diplomatic power to implement the peace agreement, you must reduce the requirements for one can, one must not continue the war after they have agreed on terms not to wait for diplomatic power.
21) A coalition war with player may only require "return cores" OR "cancel Vassal" OR "release nation" (up to 100% province wars core).
22) Peace Agreements in Trade wars may not involve provinces.

rules on absence:
23) We agree after every game when we play again.
24) If you can not play that day you give 24 hours' notice, if so the nation is preserved, you may also find a replacement. if not provide with a 24 hours notice the nation is taken over by AI and all player privileges lapse until the current player can take over the nation again.
25) If you arrive more than 10 minutes late for a session without giving notice you must wait for the recording of the first section is complete (20-30 min) during this period the same rules apply as in § 24







Tags:
Hobby
Multiplayer Video Game (Website Category)
Europa Universalis (Video Game)
Europa Universalis IV (Video Game)
Strategy Video Game (Video Game Genre)



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