Event II (Advanced Mechanics) - How to Make a 2D Game in Java #20
In this video, we will update our event system and create event tiles so we can store data on each event.
Thank you TerminallyUnique95 for the suggestion.
If you have a question, feel free to leave a comment.
If you want to use my asset (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing
*I'm releasing my art/music/sound effects to help your smooth learning with this series. If you wish to use them to create public content (profitable/non-profitable), please contact me via Twitter or email. Both links are in the About section of this channel. In any case PLEASE DON'T re-distribute my asset (graphics/sound) and limit it to personal use.
Thanks for watching.
Timestamps:
0:00 Introduction
1:19 Create EventRect class
2:48 Instantiate EventRect
5:02 Replace Rectangle with EventRect
6:50 One time only event
8:55 The result
9:17 Disable event until player moves away by 1 tile distance
14:48 The result
#javagamedevelopment #javagametutorial