Event II (Advanced Mechanics) - How to Make a 2D Game in Java #20

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Published on ● Video Link: https://www.youtube.com/watch?v=ua4B70Xdh3U



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Duration: 16:49
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In this video, we will update our event system and create event tiles so we can store data on each event.

Thank you TerminallyUnique95 for the suggestion.

If you have a question, feel free to leave a comment.

If you want to use my asset (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing

*I'm releasing my art/music/sound effects to help your smooth learning with this series. If you wish to use them to create public content (profitable/non-profitable), please contact me via Twitter or email. Both links are in the About section of this channel. In any case PLEASE DON'T re-distribute my asset (graphics/sound) and limit it to personal use.

Thanks for watching.

Timestamps:
0:00 Introduction
1:19 Create EventRect class
2:48 Instantiate EventRect
5:02 Replace Rectangle with EventRect
6:50 One time only event
8:55 The result
9:17 Disable event until player moves away by 1 tile distance
14:48 The result

#javagamedevelopment #javagametutorial







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#javatopdowngame
javazeldalike
javaactionrpg
makerpggame
javarpg