Evil Within 2 Playthrough Live Stream Part Eight - Spooktober Fest Season 2 - Drunken Shanuz
Evil Within 2 Playthrough Live Stream Part Eight - Spooktober Season 2
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he Evil Within 2, also known as Psychobreak 2 (サイコブレイク2 , Saiko Bureiku 2?) in Japan, is a survival horror/psychological thriller video game developed by Tango Gameworks, and published by Bethesda Softworks. It is a direct sequel to The Evil Within and was developed on a modified id Tech 5 engine known as "STEM Engine".
Unlike the first installment, series creator Shinji Mikami doesn't hold executive control over the game's development. He does, however, remain on board as a consultant and supervisor, as John Johanas took over duties as game director.
Gameplay in The Evil Within 2 is much streamlined from the clumsy and uncomfortable mechanics of the first game. For starters, movement is greatly smoothed out, allowing Sebastian to better maneuver his surroundings either during combat or when sneaking with greater finesse. The cover mechanics from the Kidman DLCs from the first game have been implemented into this game as well, which allows Sebastian to brace against covers and even peek out at enemies and rounding corners to get away from them with ease. Gunplay is also improved as well, with a nearly tripled amount of unique firearm types compared to the first game.
Partially eschewing the linear design of the first game, The Evil Within 2 consists of several hubworlds that comprise the townscape of Union with rather great freedom, giving him much more options to go about completing his objectives while allowing for more creative opportunities with the placement of collectibles and side stories. As well as this, several side missions can be given by NPC's which will grant the player resources and even weapons for completing them.