
Experimental Snapshot 6 & Minecraft RTX Terrain Beta! ▫ Minecraft 1.18 Caves & Cliffs Update
Minecraft has published Minecraft 1.18 Experimental Snapshot 6, the latest Java Edition snapshot for the Caves & Cliffs Update Part 2. It's my first time dipping back into these snapshots after skipping 4 and 5, so a lot has changed!
This update improves mountain peaks, changes taiga generation to avoid snowy microbiomes, and re-introduces ocean ravines so the ocean floor becomes a viable place to start a search for resources. Some of these even connect to dry cave systems!
This snapshot also returns to the old system of height dependent mob spawning mechanics.
In this video, I explore these changes in Java Minecraft Survival before heading over to the latest Bedrock Edition beta, which introduces an early version of these terrain changes, and exploring it in Minecraft RTX!
0:00 Intro
0:47 Java Survival Exploration
23:20 Bedrock RTX Survival Exploration
Java Edition world seed: -312478946798682550
As always, it's worth noting that this is an *Experimental* snapshot, and any of the changes in this snapshot could change again before a full release arrives!
You can find the full changelog here, along with instructions for how to install the snapshot: https://www.minecraft.net/en-us/article/new-world-generation-java-available-testing
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