Extending Cocos2dx - Mobile 2D Framework by Happy Elements| Rony XU
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In recent years, we have tried to use different engines to create our games at Happy Elements. After having encountered many obstacles and issues, we finally chose cocos2dx + Lua as our major engines. This presentation will introduce you to the reasons behind this decision, what we have done to improve the efficiency of these engines and the advantages they could bring to us.
Delivered at Casual Connect Asia, May 2013.
Download Slides: https://s3.amazonaws.com/Casual_Connect_Asia_2013_Presentations/Rony_Xu_CCAsia_2013.ppt
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