This, Not That! Mobile Game Design Best Practices | Ray LONG

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Don't let history repeat itself. Learn how to navigate general game design pit traps and avoid mistakes rampant in the mobile game space in this two part talk.

Delivered at Casual Connect Asia, May 2013.

Download Slides: https://s3.amazonaws.com/Casual_Connect_Asia_2013_Presentations/Ray_Long_CCAsia_2013.ppt







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Ray LONG
Tapjoy
Casual Connect Asia 2013
Casual Connect