Exterminator Longplay (Arcade) [QHD]
Game Info
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Developer: Premier/Gottlieb
Publisher: Gottlieb
Year of Release: 1989
Game Review & Impressions
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My only experience with this weird arcade title was the home conversion for the Amiga, but the original coin-op was never a fixture in an the arcades I frequented.
The game's premise is you're a pest control guy cleaning out one horribly infested neighbourhood of militant wasps, spiders and rats which have taken up residence in each of the homes. Assuming control of a disembodied hand, you must squash, pound or zap the nasties with your finger-guns as they buzz around the screen. Dead bugs falling on the floor turn as ection of the floor red, and the objective is to run a full strip of the floor read from front to back to progress to the next level.
Naturally, this is more difficult than it sounds. Flying bugs are generally evasive, which makes squashing them difficult, while wasps will spend the entire time trying to sting you, so you have to waft them away constantly. Everything in this game wants you dead, so the quicker you can clear a level, the better.
As concepts go Exterminator is really cool. The use of digitised sprites for the majority of the level backgrounds and enemies is cool, and the changing floor colours adds some strategy to the proceedings. There's nothing else quite like this, and I would have enjoyed it more if grabbing or zapping critters was so darned difficult.
Chapters
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00:00 Attract mode
02:17 House 1
06:52 House 2
12:47 House 3
17:13 House 4
21:35 House 5
26:02 House 6
31:10 House 7
36:01 The Final Battle
37:37 Ending