Fable: TLC - Debug Build Testing 7 (Custom Cutscenes)
It is possible to create your own custom "mini cutscene" (or the closest thing to one) by using an object that triggers the CameraUID of a CAMERA_SPLINE_POINT_SCRIPTED.
1) Spawn this object in ChocolateBox and move the LEV and TNG files for that map to the debug build.
2) Then, open the map editor for the debug build and find the new Camera that you have spawned.
3) Open the settings for the camera via Thing Mode in the toolbar.
4) Once you click "Add Spline", position the camera how you want it and press the 'J' key to save that position.
5) Once you've finished, the program will connect these spline points together and create an animation for you (Unfortunately, it is possible for the character to move while in this mode).
6) Go back into ChocolateBox and spawn an object to trigger the new camera marker you have made. Make sure you make it "usable" and add "CTCActionUsableScriptedHook" to its TC list.
7) Open up the TNG and find your camera spline marker, copy its UID. Then find the object you spawned earlier to trigger the cut scene and past in the UID to "CameraUID"
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