Factorio 1.1 Space Exploration #24 - Energy Science 1!
In this episode, we automate our energy science 1. This will unlock cheaper blue chips, and eventually high power solar & accumulators, and even super beacons!
Thanks for watching! Let me know if you have any suggestions, or just what you think, in the comments.
Main mods (Necessary):
AAI Industry
AAI Signal Transmission
Alien Biomes
Informatron
Robot Attrition
Space Exploration
Space Exploration Graphics
Space Exploration Postprocessing
QOL Mods:
AAI Containers & Warehouses
Todo List
Additional Paste Settings
Afraid of the Dark
Blueprint Flip and Turn
Bob's Adjustable Inserters mod
Bottleneck
Copy Paste Modules
Even Distribution
Factorio Library
Factorio Standard Library
Fill4Me
Flow Control
FNEI
Fully Automated Rail Layer
Grappling Gun (haven't used so far)
Helmod: assistant for planning your base.
Jetpack
LTN - Logistic Train Network
LTN Combinator for 1.1
LTN Content Reader
Max Rate Calculator
Miniloader
Nanobots: Early Bots
Picker Atheneum
Picker Extended
Quality of Life research
VehicleSnap
Water Well (pump free water from the ground) Patreon - https://www.patreon.com/Krydax
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