Factorio 64 wagon ore outpost: Read the description for more information

Factorio 64 wagon ore outpost: Read the description for more information

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Published on ● Video Link: https://www.youtube.com/watch?v=UgY4HeahFFk



Factorio
Game:
Factorio (2020)
Duration: 3:05
1,177 views
18


This ore outpost is only slightly larger than my old 32 wagon version. It will take twice as long to load fully with ore because it has double the capacity. It has 9 Train stops. The first one is a dummy that becomes disabled when a train is visiting the outpost and this diverts other trains to unoccupied outposts. There is a latch on the dummy stop that disables the stop when a train stops at it, and it only enables again when both rail signals nearby are green. This is only possible when the train has completely left the outpost. This prevent trains from forming standoffs, where one wants in while one wants out on the same path. This solution is needed because of the length of the train, typical train traffic control strategies do not work at this scale.

The train schedule has a empty destination causing it to go through the outpost twice. This will clear the rear of the train from the main track while it is loading.

At the end of the video, I show my current 32 wagon ore train and smelter. I designed the smelter so I can easily add onto it, doubling the capacity by copy and pasting the furnaces to where the new wagons will be.

Each outpost has an independent power grid. They are powered by 4x high temp steam wagons. Along with 3x efficiency modules in the electric miners, they typically only use 20% of the stored steam before the 32 wagons are full of ore. This is why I believe those same 4 steam wagons should be able to provide plenty of power to extract 64 wagons worth of ore too.

Iron and copper outposts are named identically. I prevent them from mixing by simply not connecting their tracks together. Copper ore trains can not path to the iron smelter and vise versa. Train tracks carrying differing materials are only allowed to cross, and not merge together. This greatly simplifies dropping new outposts.

To build this, I place the track blueprint, then place electric miner blueprints to fit the ore patch. Lastly, all I have to do is connect the track to the correct smelter and turn the train on. It does not require running a separate power line.







Tags:
factorio trains
factorio
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mega train
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Michael Lundgren (GoldenShadow) presently has 2,529,381 views for Factorio across 28 videos, and less than an hour worth of Factorio videos were uploaded to his channel. This is less than 0.74% of the total video content that Michael Lundgren (GoldenShadow) has uploaded to YouTube.