Factorio Wave Defense: speedrun base analysis vs prior WR
Comparing my 49m 1s Wave Defense World Record base design vs the prior WR.
Maybe you're wondering how this plan went faster, or considering running this category / design yourself. This video contains some information, possibly relevant or perhaps even accurate.
The short notes seem to be:
*Increased red chip production
*Reduced pathing to iron & powergrid
*Red belt for faster transit
*Early LDS is just different, I'm not even sure if it's better
Perhaps helpful links:
My run of 49m 1s: https://www.youtube.com/watch?v=d5kawMLKlfg
Game save of that: https://www.speedrun.com/factorio/resources/1inqe
AntiElitz run of 49m 27s: https://www.twitch.tv/videos/1787352269
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