Fallout 2 - From the Stream - 34 - Bad Dogs of Vault 15
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This episode is from my stream of Fallout 2, the sequel to Fallout, a 1997 Post-Apocalyptic Role-Playing game.
Now freed from the curse of the Pariah Dog, the group (now joined with SMG-proof Vic) goes forth to take ownership of Vault 15. And by stroke of luck, comes into some vital arsenal to help level out the playing field somewhat.
Timeline
0:00 Trading at Buster's and what's this about upgrading hunting rifle?
3:54 Getting the sulking man back into the party
5:05 Checking Buster's out again, this time including its 'specials' (on shelves) including H&K product placements
9:21 Equipping our pals
14:00 In NCR, does Duppo have something for trade?
19:27 Vic's kinda allergic to SMGs
26:06 Heading back to the Vault, and the most interesting encounter
32:22 The marauders were packing
35:45 Lights are at the Vault 15 and so are possible attempts at stealth
38:17 Where the bad men still are
39:21 No more healing?
41:33 The battle begins, and new weapons make immediate impact
46:04 Inventory management before confronting the head guy
51:43 Showdown with the leader of the pack, but the game isn't going to let us off easy
59:12 A kiting attempt ruined by overzealous mutant ally
1:01:22 What about grenade?
1:03:25 Vic might've finally found his weapon
1:05:59 Grenade between all of us
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Applodeon presently has 3,707 views for Fallout 2 across 103 videos, with His channel publishing over 5 days worth of content for the game. This is 6.60% of the total watchable video for Fallout 2 on Applodeon's YouTube channel.