Fallout 4 Gameplay Walkthrough Part 2 - DOG MEAT! (Let's Play, Playthrough)

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Fallout 4
Game:
Fallout 4 (2015)
Category:
Walkthrough
Duration: 20:13
22,875 views
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FALLOUT 4 Gameplay Walkthrough Part 2! Welcome back to our FALLOUT 4 Walkthrough! in todays FALLOUT 4 episode we escape the vault and meet Codsworth along with our NEW companion DOGMEAT!
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Check Out The Playlist For The FULL Walkthrough!
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This series will include all boss fights, Secrets, Easter eggs,Challenges,Secret Weapons AND MORE!

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thanks to everyone who actually bothers to read the description! :) enjoy Fallout 4!

~ABOUT THE GAME~
Fallout 4‍ '​s gameplay is similar to that of Fallout 3 and Fallout: New Vegas, the previous two main entries in the series. Returning features include a camera that can switch from first person to third person view and the ability to roam anywhere on the map. Fallout 4 is supposed to feature more appealing gameplay, a layered armor system, base-building, a dynamic dialogue system featuring 111,000 lines of dialogue, an in-depth crafting system which implements every lootable object in the game, and much more. Enemies such as mole rats, raiders, super-mutants, deathclaws, and feral ghouls will return to Fallout 4, along with the companion Dogmeat, who is incapable of dying.

Players have the ability to roam anywhere on the map, or leave a conversation at any time. They have the ability to customize weapons; the game includes over 50 base guns, which can be crafted with a variety of modifications, such as barrel types and laser focus, with over 700 modifications available. Power Armor has been redesigned to be more like a vehicle than an equipable suit of armor, and can also be modified, adding items such as a jetpack or selecting separate types of armor for each part of the suit. A new feature to the series is the ability to craft and deconstruct settlements and buildings. Players can select some in-game objects and structures, and use them to freely build their own structures. In addition, the towns can be powered with working electricity, using a dynamic power line system. Merchants and non-player characters can inhabit players' towns, for which players must provide sustenance by growing food in makeshift patches and building water spouts. Players can build various defenses around their settlements, such as turrets and traps, to defend against random attacks.

When using V.A.T.S. in combat, real-time action is slowed down, and players can see the probability of hitting each body part of the enemies through percentage ratio.
The Pip-Boy, a computerized wristwatch, allows the player to access a menu with statistics, maps, data, and items. Players can find game cartridges, which can be played on the Pip-Boy. Another returning gameplay feature is the Vault-Tec Assisted Targeting System (V.A.T.S.), which plays an important part in combat. While using V.A.T.S., real-time combat is slowed down, and action is played out from varying camera angles in a computer graphics version of "bullet time". Various actions cost action points, limiting the actions of each combatant during a period of time, and the player can target specific body areas for attacks to inflict specific injuries; head shots can be used for quick kills or blinding, legs can be targeted to slow enemies' movements, and opponents can be disarmed by shooting at their weapons. Unlike in previous games, in which the player had a random chance to inflict a critical hit, they can now be done at will with a button press. However, the option requires a recharge afterwards.

At the beginning of the game, players are given points to spend on a character progression system called SPECIAL. The system represents seven statistics, namely strength, perception, endurance, charisma, intelligence, agility and luck. When players gain enough experience points to gain a new level, they unlock a new ability. When players allocate more points to a stat, more abilities can be unlocked. These perks can also be upgraded to improve the protagonist's efficiency and to further unlock new abilities. There are about 275 perks available for players to unlock. In the game, players can recruit companions, who stay and accompany players and provide assists. Players can only take one companion at a time. There are 12 recruitable companions, some of whom can be romanced by the player. There is no level cap and the game does not end once the main story is complete.




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