Fallout 4 LOLO: Part 26 - Seas The Day
LOLO rules: Permadeath survival Yolo where all enemies are legendary; only damage with randomly generated legendary items allowed; only use randomly spawned legendary armor; no healing of health, rads, limbs, or addictions; no companions; no scrapping of player built items; no glitchy exploits.
Shecklador Rule: Legendary items used in a sleep cycle become unusable after you sleep.
Gambler's Rule: Only three legendary weapons can be used in a sleep cycle, and they must be picked up in the previous sleep cycle. Also, any weapon seen must be decided if it will be used or not at that moment (no going back to weapons that were turned down earlier).
We start much more radified than last time, but we've made it to the Children of Atom. Now we just need to get past some exploding robots, high level super mutants, and all the creatures between us and the other side of the Island.
Legendary Enemies Only
https://www.nexusmods.com/fallout4/mods/24927/
Fallout 4 Legendary Apocalypse - all enemies are legendary
https://www.nexusmods.com/fallout4/mods/7004/
Chameleon Effect Adjustments - removes the annoying flash/noise from chameleon gear for quality of life
https://www.nexusmods.com/fallout4/mods/49077/
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