Fallout 4 LOLO: Part 29 -There And Back Hagen
We have started our search for the Mechanist and got our first radar beacon. Although some robots don't seem to have legendary variants we still ran into several last part. We will need to keep this in mind going forward to our random spawn, and then to Fort Hagen Satellite Array. Luckily for us we have a S.P.E.C.I.A.L sort of gear that only needs a bit of fasting to get some insane benefits.
LOLO rules: Permadeath survival Yolo where all enemies are legendary; only damage with randomly generated legendary items allowed; only use randomly spawned legendary armor; no healing of health, rads, limbs, or addictions; no companions; no scrapping of player built items; no glitchy exploits.
Shecklador Rule: Legendary items used in a sleep cycle become unusable after you sleep.
Gambler's Rule: Only three legendary weapons can be used in a sleep cycle, and they must be picked up in the previous sleep cycle. Also, any weapon seen must be decided if it will be used or not at that moment (no going back to weapons that were turned down earlier).
Legendary Enemies Only
https://www.nexusmods.com/fallout4/mods/24927/
Fallout 4 Legendary Apocalypse - all enemies are legendary
https://www.nexusmods.com/fallout4/mods/7004/
Chameleon Effect Adjustments - removes the annoying flash/noise from chameleon gear for quality of life
https://www.nexusmods.com/fallout4/mods/49077/
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