Fallout 4 - The Molecular Level - Main Quest
Before the Sole Survivor can utilize the newly acquired courser chip, it needs to be analyzed by someone familiar with the Institute's technology. The best person for the job happens to be Tinker Tom of the Railroad. If the Railroad has yet to be encountered, follow the Road to Freedom to find the hidden Railroad HQ.
Once at Railroad HQ, speak to Desdemona and agree to her terms. Give the Courser chip to Tinker Tom, who will crack the encryption and provide the code for the chip. If Tinker Tom is dead, there is a file on his terminal that will crack the encryption.
Return to Virgil. He will offer the plans for the teleporter in exchange for a favor: if the teleporter works, the Survivor must retrieve a serum from Virgil's old laboratory inside the Institute to cure his FEV affliction and make him human again. Accept his terms and receive the plans. However, the teleporter is no simple machine. Expert help and a lot of resources will be needed to construct it.
At this point, the Sole Survivor needs to make a choice to enlist the help of one of the three major factions (the Minutemen, the Brotherhood of Steel, or the Railroad). Speak to either Proctor Ingram (BoS), Sturges (Minutemen) or Tinker Tom (Railroad) and arrange for the construction of the teleporter. The chosen expert will travel to the building site and explain the requirements and necessary materials for each of the four components: the reflector platform, beam emitter, control console and relay dish.
If the player character chose to ally with the Brotherhood, the teleporter can be built at Boston Airport or any owned settlement, excluding Home Plate, Vault 88, The Mechanist's lair or Nuka-World Red Rocket. Even though the Railroad suggests building it at Mercer Safehouse, it is not required to do so.
Fallout 4 walkthrough on survival difficulty.
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