Fallout Tactics. Insane Tough Guy. Chapter 15. Great Bend.
The first mission with robots as an opponent. Most of them are like mutants in the way of their behavior and damage resistance, but not all wield heavy MGs like mutants. So the assault trooper with CP shells deals with most of them while the other group supports and acts in his interests.
What's new about robots? Robots are much stronger melee fighters, so avoid any melee contact by all means. And there are also sentry robots firing energy guns or SMGs. Both types are dangerous and should be dealt with caution. The first type is a kind of a energy weapons sniper, so better to attack from the closest to them corner to deal maximum damage with a sniper as support. The second uses strange SMG type which he can fire targeted bursts from. No danger for a sniper if its not charging. So prepare an ambush on its possible way to your sharpshooter or just knock it unconscious or blind it and then attack with a high damage weapon.
At the end near the industrial press machine there is a humanoid robot. Don't destroy him with it, because crushing it with the press gives no XP. He costs far too many XP points if you don't want to squander them for fun.
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