東方幕華祭 ~ Fantastic Danmaku Festival (Steam) - Lunatic Patchouli

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Published on ● Video Link: https://www.youtube.com/watch?v=bU7UJqeiijM



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Decided to mess around with Patchouli by going for a basic lunatic clear. Only had a hard clear with her in an earlier version of the game. Using her with a controller somehow made sense when I did this compared to last year. I'd like to think I'm more adapted to using a controller at this point of time. Don't know how much videos there are of Patchouli on youtube.

Probably the main challenge I had with Patchouli is figuring out when I should release the shot button. There were a couple moments that I released the shot button a bit too early. Something that I was having a hard time trying to do while making sure I don't run into any bullets. Game being a bit jittery doesn't help, though I feel that was a thing between all versions.

I'm probably just as liberal with resources on some patterns as I was with my Sanae run from last year in 1.04. I think I might have pushed my luck a bit too much when I was trying to read Sakuya's patterns. Had a lot of unnecessary deaths on her. Got pretty nervous when I got to Remilia. Hard to say if I could manage this in the previous versions of the game. Kind of feel I got through this due to my familiarity with previous versions of the game (even if I didn't touch lunatic that much).

Can't really say what is different here compared to 1.04.

Don't know what I'll hit next between SC nightmare sessions. Thinking of attempting to learn Caladrius Blaze but I can't promise anything on that.