FAR CRY 2 - WALKTHROUGH PART 3 (Fortune's Edition PC GAMEPLAY)
Let's Play Far Cry 2 Story Mode that covers the full Episode up until the ending! From Part to Part.
Far Cry 2 - Walkthrough (Playlist): https://www.youtube.com/playlist?list=PL6LdO8wIMtIMFXBK8vpZxmkbyXjiQ6S_q
Let's Play Far Cry 2 Walkthrough or Playthrough with Live Gameplay and No Commentary in 1080p high definition at 60 fps. This Far Cry 2 Walkthrough will be completed showcasing Every level, Mission, Boss, and Story Ending.
Far Cry 2 is an open world first-person shooter developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 in October 2008. It is the second installment of the main Far Cry series, preceded by 2004's Far Cry and followed by 2012's Far Cry 3. Far Cry 2 is backward compatible with Xbox One.
Ubisoft has marketed Far Cry 2 as the true sequel to Far Cry, however, the sequel has very few noticeable similarities to the original game. Instead, it features completely new characters and setting, as well as a new style of gameplay that allows the player greater freedom to explore different African landscapes such as deserts, jungles, and savannas. The game takes place in a modern-day Central African nation during civil war. The player takes control of a mercenary on a lengthy journey to locate and assassinate "The Jackal", a notorious arms dealer.
Far Cry 2 was met with positive reception upon its release, with critics praising the game's setting, open-ended gameplay, visuals, and AI, while criticism was directed at glitches, design choices and the writing. By January 2009, the game had sold nearly three million copies.
The unveiling of Far Cry 2 took place on July 19, 2007, in Paris, France,[8] by head company Ubisoft. Ubisoft stated that the game had been in development by the Ubisoft Montreal team, and would be released on October 23, 2008.
The protagonist of previous Far Cry games, Jack Carver, is not featured in this game. When Ubisoft interviewed players about the original Far Cry in their research for this game, the interviewees did not find the character very memorable or likable. As a result, in the sequel, the player chooses from nine different characters to play, each with a unique look and back story. The game's producer, Louis-Pierre Pharand, said that the single-player game will "potentially have close to 50 hours of gameplay."Lead designer Clint Hocking stated that at least 100 hours are needed to experience all of the game's content.
A pre-alpha video of the game, showcasing the visuals and 13 minutes of gameplay with developer commentary, was presented in Leipzig in August 2007. The demonstration showed off the gameplay involving gunfights and driving sequences, and unique features such as first aid and physical maps were also shown. It also showcased several graphical features tying in directly with the gameplay, such as procedural breakage of vegetation and its regeneration over time, dynamic propagation of fire, and volumetric wind effects capable of breaking vegetation and spreading fire. Man-made structures were also shown to be highly destructible.
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