Far Cry 3 Gameplay - Skydiving in a Wingsuit! - Fly South Walkthrough (Mission 27)
Far Cry 3 Skydiving in a Wingsuit gameplay, in Fly South mission 27 walkthrough.
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Fly South is the twenty-eighth Mission in Far Cry 3. It begins right where the previous mission left you off. Citra's convinced you to stay on the island with her and let your friends leave by themselves. After telling your friends that you plan on staying on the island, Liza tries to convince you to come with them, and cries when you refuse. This results in the entire group of friends becoming extremely sad, while you continue along your path of vengeance.
Far Cry 3 returns the series to a tropical island setting, similar to the first game and unlike the second game, which took place in an African savanna setting. Players will assume the role of protagonist Jason Brody, part of a group of friends on vacation who are captured by Vaas, the leader of a group of pirates working for a slave trafficking ring. Jason escapes and now seeks to rescue his friends. In the short trailer that was the first footage released of the game in development, Jason interacts with Vaas (voice, motion capture and facial motion capture by Michael Mando), who gives an unsettling monologue about the nature of insanity before trying to drown Jason by anchoring him to a cinder block and throwing him into a natural pool of water that has clearly been used repeatedly for this purpose.
Early developer interviews provided little about Jason's backstory, aside from the fact that he possesses a strong skillset as a combatant and survivalist that give him a fighting chance in the desperate circumstances he constantly finds himself in during the events of the game.
More recent interviews have hinted at a change to the story in that Jason is now emphasized to be a man out of his element, with no particular training who just happens to be caught up in the island's chaos as he searches for his friends. At the same time, the story will try to invoke that after a time on the island, it will start to have an effect on the protagonist, showing another side of Jason's personality, according to producer Dan Hay. Developers have also stated that the intended tone of the game will be one of realism.
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