F.E.A.R. 2: Project Origin PC
F.E.A.R. 2: Project Origin is a first-person shooter psychological horror video game, developed by Monolith Productions. It is the sequel to F.E.A.R. and is the second game in the F.E.A.R. series.
The sequel to F.E.A.R. continues the supernatural suspense story of the supernatural being, Alma, whose rage against those who wronged her causes an escalating paranormal crisis that threatens to devour and replace reality with her own. Alma was a severely troubled child, gifted with tremendous psychic powers, and as a result she suffered nightmares and was attuned to the negative emotions of the people around her. At the age of only three, Armacham Technology Corporation inducted Alma into Project Paragon, where they tested her for every known psychic ability. Alma passed all tests, and, should she appear not to have any power, her father would work tirelessly with her until she was able to focus her powers and complete the objective. She was experimented on tirelessly to discover the source of her powers.
Instead of playing as the Point Man, the game's protagonist is Sgt. Becket, a Delta Force operator whose squad is sent in to take Genevieve Aristide into protective custody approximately thirty minutes before the ending of F.E.A.R.
The F.E.A.R. 2 gameplay maintains the core elements from the original, including slo-mo combat, martial arts attacks, and enhanced A.I. Project Origin features a more diverse cast of enemies, as well as more encounters with supernatural enemies.
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