F.E.A.R. 2: Reborn Full Gameplay Walkthrough [ 4K UHD ] - No Commentary
F.E.A.R. 2: Reborn plays exactly identical to the original game, with the only exception being the character the player will control, and the interface being changed to resemble F.E.A.R. First Encounter Assault Recon's HUD. The health meter has been changed into numbers to show the exact amount of health the player has, as opposed to F.E.A.R. 2, where the health meter is seen as a bar that decreases with every hit taken.
Associate Producer Lucas Myers of Monolith is quoted as saying "One of the main goals the team set out to achieve with F.E.A.R. 2: Reborn was to come up with new and interesting environments that would expand on what we put into the original game. We went to great pains to offer our fans as much diversity as possible within the new campaign. As the player experiences the story of Replica Foxtrot 813, they will get to transition into different spaces within any given mission to move the story forward. Ultimately, we wanted to show off environments that kept our audience interested by providing more open and vertical spaces than we had achieved in the past.
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