FF11 Hume in UE4 on a Locomotion rig
This is a hume that has been rigged in blender using AutoRig Pro (https://gumroad.com/l/auto-rig-pro), then attached to an UE4 Advanced Locomotion Rig (https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1 - I'm using v3 in this example, not played with v4 yet)
Only main bug is the hands are messed up because for some reason Auto Rig makes the last 3 fingers reversed ... Couldn't be bothered to fix it XD (even if it is mirrored), oh and meshes split because no seam consistency, easy to fix if i make 1 mesh but would like to figure out a better way.
Other Videos By Josh Freeman
2023-01-02 | LowerJeuno Render test |
2022-11-26 | Fire Tower Game Concept |
2022-11-26 | Mobile Game Concept |
2021-11-30 | FFXI Shadowlord 3D Test |
2021-03-03 | SkeletonRunning |
2021-03-03 | MixAnimationTest |
2020-07-12 | [Tutorial] Blender Auto-Rig Pro to Unreal Engine 4 + ALSv4 |
2020-07-02 | Character Equipment |
2020-03-18 | UE4 - Fully working custom mesh with ALS |
2020-03-16 | UE4 ALSv4 - Custom Character |
2020-02-03 | FF11 Hume in UE4 on a Locomotion rig |
2019-12-12 | Fun with Ragdoll |
2019-12-03 | Custom animation (generic npc) against the locomotion |
2019-12-02 | Locomotion v3 on Custom character |
2019-03-13 | FFXI - Messing with zones in unreal |
2019-03-10 | FFXI Character in Unreal Engine 4 |
2018-10-19 | FFXIV - Custom Animations Test |
2018-10-11 | FFXI - La Theine Plateau test render |
2018-10-09 | FFXI - Scene test |
2018-10-08 | ff11 in maxiamo |
2018-10-08 | Mixamo ffxiv testing |
Other Statistics
Final Fantasy XI Statistics For Josh Freeman
At this time, Josh Freeman has 90,523 views for Final Fantasy XI spread across 14 videos. His channel published less than an hour of Final Fantasy XI content, or 17.75% of the total watchable video on Josh Freeman's YouTube channel.