FFXI UE5.2 - ARPG v2 - Teaser

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Published on ● Video Link: https://www.youtube.com/watch?v=B5bbYGRPhDg



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I've decided to start work on ARPG v2!

After the first one I learned a whole lot of cool stuff, but there are still so many things I want to try!

This will be a full chapter story oriented game with multiple zones, custom music, custom animations and a whole lot of fidelity upgrades. I want to see what XI would be like using contrasted lighting, level density and fully cinematic.

This is a small teaser and I am still working on the look and feel of how I want the game to be. I took a BCNM zone and placed it onto the Throne room, added a whole bunch of level assets, monsters and atmosphere FX. There are a couple other tweaks, a few custom anims, head follow aim offsets, and more :D

I will be taking a small break for FF16 so thought it would be a good time to preview it :) The story part of this scene is not done (you know how it goes if you've played Mission 5.2 - ShadowLord! but it will have a twist)







Tags:
ffxi
ue5.2
unreal engine