FFXI UE5.2 - ARPG v2 - Teaser
I've decided to start work on ARPG v2!
After the first one I learned a whole lot of cool stuff, but there are still so many things I want to try!
This will be a full chapter story oriented game with multiple zones, custom music, custom animations and a whole lot of fidelity upgrades. I want to see what XI would be like using contrasted lighting, level density and fully cinematic.
This is a small teaser and I am still working on the look and feel of how I want the game to be. I took a BCNM zone and placed it onto the Throne room, added a whole bunch of level assets, monsters and atmosphere FX. There are a couple other tweaks, a few custom anims, head follow aim offsets, and more :D
I will be taking a small break for FF16 so thought it would be a good time to preview it :) The story part of this scene is not done (you know how it goes if you've played Mission 5.2 - ShadowLord! but it will have a twist)
Other Videos By Josh Freeman
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2024-12-09 | FFXI UE 5.2 - Project Shadow - Altepa |
2024-03-14 | FFXI UE 5.2 - Project Shadow - New Jeuno |
2024-02-07 | fafnir visits jeuno - ft xaver |
2023-10-29 | FFXI - Unreal Engine 5.2 - Project Shadow (ARPGv2) - Dev Update Showcase |
2023-07-28 | FFXI ARPG - The Shadow Lord - Teaser |
2023-07-16 | FFXI ARPGv2 - Asset Test - The Ashu Talif |
2023-06-20 | FFXI UE5.2 - ARPG v2 - Teaser |
2023-05-11 | FFXI UE4.27 - "If Final Fantasy XI was in VR" |
2023-05-01 | FFXI UE5.2 - "If Final Fantasy XI was an ARPG" |
2023-04-22 | FFXI UE5.2 Combat Testing |
2023-03-24 | My thanks to Ashenbubs - FFXI VR HD |
2023-03-13 | FFXI VR - Battle Test |
2023-03-04 | NPC Spawn Test - FFXI VR - Bastok |
2023-02-05 | FF11 - UE4 VR Experience |
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2022-11-26 | Fire Tower Game Concept |
2022-11-26 | Mobile Game Concept |
2021-11-30 | FFXI Shadowlord 3D Test |
2021-03-03 | SkeletonRunning |