NPC Spawn Test - FFXI VR - Bastok

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Published on ● Video Link: https://www.youtube.com/watch?v=S_N0FccILTs



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Unreal (1998)
Duration: 13:56
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This tests out spawning 200+ NPCs lol my PC can't handle that many in VR so it becomes a lag fest, was fun though! I changed it down to about 30-40 which is better. In this test I also have all interiors done and improved the workflow for that, and finally a basic door system (better than my old one!).

Some immediate things to sort out: I need to change all stairs on the collision mesh to slopes, tedious! I also need to hide actors when the player can't see them (free FPS boost). Get some interior lighting. And check out the hume male run animation, it looks weird, I might have the wrong max values set.







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