NPC Spawn Test - FFXI VR - Bastok
This tests out spawning 200+ NPCs lol my PC can't handle that many in VR so it becomes a lag fest, was fun though! I changed it down to about 30-40 which is better. In this test I also have all interiors done and improved the workflow for that, and finally a basic door system (better than my old one!).
Some immediate things to sort out: I need to change all stairs on the collision mesh to slopes, tedious! I also need to hide actors when the player can't see them (free FPS boost). Get some interior lighting. And check out the hume male run animation, it looks weird, I might have the wrong max values set.
Other Videos By Josh Freeman
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2023-07-16 | FFXI ARPGv2 - Asset Test - The Ashu Talif |
2023-06-20 | FFXI UE5.2 - ARPG v2 - Teaser |
2023-05-11 | FFXI UE4.27 - "If Final Fantasy XI was in VR" |
2023-05-01 | FFXI UE5.2 - "If Final Fantasy XI was an ARPG" |
2023-04-22 | FFXI UE5.2 Combat Testing |
2023-03-24 | My thanks to Ashenbubs - FFXI VR HD |
2023-03-13 | FFXI VR - Battle Test |
2023-03-04 | NPC Spawn Test - FFXI VR - Bastok |
2023-02-05 | FF11 - UE4 VR Experience |
2023-01-02 | LowerJeuno Render test |
2022-11-26 | Fire Tower Game Concept |
2022-11-26 | Mobile Game Concept |
2021-11-30 | FFXI Shadowlord 3D Test |
2021-03-03 | SkeletonRunning |
2021-03-03 | MixAnimationTest |
2020-07-12 | [Tutorial] Blender Auto-Rig Pro to Unreal Engine 4 + ALSv4 |
2020-07-02 | Character Equipment |
2020-03-18 | UE4 - Fully working custom mesh with ALS |
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At this time, Josh Freeman has 45,146 views for Unreal spread across 9 videos. His channel uploaded an hours worth of Unreal videos, or 19.68% of the total watchable video on Josh Freeman's YouTube channel.