FFXIV 3.0 0717 Heavensward MSQ Part 20: Bismarck Hard Mode

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FFXIV 3.0 0717 Heavensward MSQ Part 20: Bismarck Hard Mode
Mithrie - Gaming Guides

In this episode, I do the dungeon Bismarck Hard Mode as a Paladin, which is unlocked as part of the 3.0 Main Scenario during the quest Bolt, Chain, and Island.

Bismarck is a fairly unusual trial in that, for most of the fights player won't actually be damaging the primal itself, but rather dealing with all manner of adds. The fight itself takes place upon a floating rock which has its own separate HP bar if this bar drops to around 24% then the raid will wipe. Players should also be wary of being knocked off of the edge of the platform. Before beginning the fight players should take note of the shield device, as well as the two harpoons on either side and should nominate a player to man each.

Phase 1

The fight begins with Bismarck instantly dealing a damaging blow to the platform as well as spawning two adds. Players should deal with the adds (which can cause knockback) while avoiding any AoEs. Periodically players will see Bismarck do a specific dive animation, this is the signal that the shield device should be activated as Bismarck is about to ram the platform. Failing to activate the shield device, or activating it too early, will lead to an increased amount of damage being taken by the platform.
After a set amount of time a message will appear stating that the harpoons are active, players should activate these as soon as possible, failing to do so will lead to Bismarck disabling them and leading to another cycle. Once both harpoons are active Bismarck will be chained to the side of the platform and its chitin will be targetable. Players can only cause damage to the chitin while physically on Bismarck, though this will also cause a DoT to appear on said players. Players should ideally destroy the chitin in one cycle (although two cycles is fine) as failing to destroy it quick enough will cause Bismarck to pull away and repeat its initial actions (adds, ramming the platform etc.).

Phase 2

Once its chitin has been destroyed Bismarck will pull away from the platform again and summon two larger adds. These should be dealt with quickly. At the same time, tornadoes will appear, Bismarck will also periodically summon a set of exploding bubbles which players should avoid. If players cannot defeat the adds quick enough then the trial will wipe. If players are successful then Bismarck will cast a raid-wide AoE before once returning to the side of the platform. During this, the shield device will also break, essentially setting a harder limit on how long the encounter can last.

Useful Links: https://ffxiv.consolegameswiki.com/wiki/The_Limitless_Blue_(Hard)

During this episode I do the quests:
Bolt, Chain, and Island

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