Fighting Lag in MMOs: Ashes of Creation's Potential Game-Changing Solution - Server Meshing

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Published on ● Video Link: https://www.youtube.com/watch?v=AcYR0nTnfys



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In this video I dive into what Intrepid's June livestream will cover, which is server meshing. It's an interesting concept that I first heard a few months ago from Star Citizen, that if done properly on a large scale could impact how MMORPGs are viewed.

In my opinion it's tough to feel immersed in a fantasy world when the game is lagging, and it's tough to be immersed when one of your solutions is to zoom the character so far out you can't see it.

We will have to test the server meshing during the A2 phases or whenever it comes out, but I am excited to learn more about their solution.






Ashes of Creation,Server Meshing,MMO Technology,Livestream,Alpha 2,Open World MMO,Seamless World,Next-Gen MMO,MMORPG,Ashes of Creation Livestream,Performance Improvements,Large Scale Battles,Player Interaction,Q&A,Developer Insights







Tags:
Ashes of Creation
Server Meshing
MMO Technology
Livestream
Alpha 2
Open World MMO
Seamless World
Next-Gen MMO
MMORPG
Ashes of Creation Livestream
Performance Improvements
Large Scale Battles
Player Interaction
Q&A
Developer Insights



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