Fight'N Rage - Gal advanced throw combos - using AAAA 663JA5A for 2nd chain
Playlists for more of my Fight'N Rage videos:
• FNR - all char combos
• FNR - Gal combos
• FNR - Ricardo combos
• FNR - F.Norris combos
• FNR - runs bugs etc (not combos)
(Read below for combo notation)
For the 2nd chain, instead of AAAAA 6S, using AAAA into dash jump air chain allows you to do a full damage midscreen combo without using any specials, or to build enough meter to get a special for free.
Notation:
I use CPU keypad notation for directions; 8=up, 4=left, 6=right, 2=down, 5=neutral.
A=attack, J=jump, S=special
x = that particular hit in the chain doesn't occur; ie if I write xxxxA, that means you perform Gal's 5th hit of her chain ie press A 1 time, not press A 5 times
0:00 441JA5A ender
(facing right)
(grab) - 4A -
44(slight delay)1JA5A,
6AAAAA - 3JA5A, 66(slight delay)45 -
5AAAA - 663JA5A,
4AAAAA - 1JA5A, 4465 -
5AAAA - 441JA5A,
6AAAA - 66A(hold)27
0:14 no 3 4S 66A27
(facing right)
(grab) - 4A -
44(slight delay)1JA5A,
6AAAAA - 3JA5A, 66(slight delay)45 -
5AAAA - 663JA5A,
4AAAA - 44A(hold)29,
4AA5AAA - 4S, 44A,
6AAAA - 66A(hold)27
0:29 no 4 4S
(facing right)
(grab) - 4A -
44(slight delay)1JA5A,
6AAAAA - 3JA5A, 66(slight delay)45 -
5AAAA - 663JA5A,
4AAAAA - 1JA5A, 4465 -
4AA5AAA - 4S, 44A,
6AAAA - 66A(hold)27
0:44 0 SP 44A29 x2
(facing right)
(grab) - 4A -
44(slight delay)1JA5A,
6AAAAA - 3JA5A, 66(slight delay)45 -
5AAAA - 663JA5A,
4AAAA - 44A(hold)29,
4AAAAA - 1JA5A, 4465 -
4AAAA - 44A(hold)29
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