Filament -- Open Source PBR Engine Released
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Published on ● Video Link: https://www.youtube.com/watch?v=gqXkPVQrfyQ
Filament is a PBR (Physically Based Rendering) cross platform real time rendering engine for Windows, Mac, Linux and Android. Developed inside Google, Filament is used in Android Studio as well as in Sceneform.
Even if you aren't in the market for a real time renderer, be sure to check out the documentation. It's nothing short of amazing and is an excellent primer on graphics development. At the very least, it's packed with pretty pictures!
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http://www.gamefromscratch.com/post/2018/08/04/Filament-Open-Source-PBR-Renderer-Released.aspx
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Tags:
Filament
Google
Renderer
PBR
Open Source
GameDev
Game Engine
3D Graphics
C++
OpenGL