[Final Doom] Plutonia 2 map14 "Charon eclipse" UV-Fast 06:28
Pwad: pl2
Iwad: Plutonia
Map: 14
Name: Charon eclipse
Map author: Eternal
Skill: Ultra Violence
Category: UV-fast (UV-Max with -fast parameter)
Time: 06:28
Kill count: 119
Executed with: PrBoom v2.5.1.4 -complevel 4
Video capture&editing: Fraps 3.4.3 + Sony vegas10
Made by / credits to: myself
Recorded: 07/07/2013
Secrets:
1) 01:10 zerk pack and a useful safe escape sometimes
2) 02:00 supercharge
3) 03:31 green armour
4) 05:07 Boris' secret weapon hideout
5) 05:18 plasma and more cells
6) 05:34 blue armour + backpack
7) 05:40 another blueboy sphere
First of all welcome to the new subscribers! ;)
and thanks to tatsurd for the link to my channel in one of his last video.
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A very nice map with beautiful scenarios. It was rather tricky a couple times for monsters spawning in front and behind you, which forced to slow a bit down. There's lack of armour in the first part, and not as many medikits as you'd like, but some practice helped. In the yellow key area I made caco and mancubus infight, in the only way I found it possible, by timing the fireballs and waking up the flur ball. I still don't know instead where that specter who literally ate me up was, lol. I went to the room with the knights and the green armour only later, because with fast monsters the revs spawning are dangerous, and I wanted to save protection for the following traps. I abused a bit the door for some careful victory there, and then I repeated the infight with the baron. Since the fight with cyber can be very messy, I kept the last secret in order to reach the area with 200/200 or close to that, but everything went as expected, I could "free"-hit the cyber, and he died fast, and same for both Archviles, this allowed to get 1minute from my previous exit of 07:34. Even tho this is a second exit, I found it pretty good looking and decided to check map15, which will require patience :)
about map15 I confess I havent played much due to work, partying and being to swimming pool and seaside very often in the last week, I hope I can be done in some days with the next hard map. The early part of the stage is quite okay with a good tactic, but once the BFG is picked up, things starts to get very dangerous. the 3 AVs will probably blast me at least once, and the floating enemies will damage me as well. returning to the starting point is dangerous as well for the other AV, and thats where I got with some of my attempts. An unlucky close cyberdemon can anyway instant kill you once you return in the rocket launcher area so.. it will be hard for sure :)
Have a look meanwhile to my uv-max record for pl2-15 in the playlist in case you havent seen it yet
cheers!
ps: I'm sorry for the 2s black screen during the video, No idea why vegas every now and then does it.
last sec edit: just got fragged on map15 by the cyberdemon right after teleporting back, with 3 monster left only, oh well. I'll get the first exit soon I guess
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