Final Doom: The Plutonia Experiment - Nightmare! 100% Secrets Speedrun in 1:03:31

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Published on ● Video Link: https://www.youtube.com/watch?v=lKz6dSDA4Bw



Game:
Final Doom (1996)
Duration: 1:04:29
42,976 views
1,191


Runner: Zero-Master
Date: 2023-05-06
IWAD: plutonia.wad
Category: Nightmare! 100% Secrets
Map: 1-30
Source Port: DSDA-Doom v0.25.6
Time: 1:03:31

Level - Level Name | Time |
Map 01 - Congo | 1:10.29 | @ 0:00
Map 02 - Well of Souls | 1:10.40 | @ 1:10
Map 03 - Aztec | 1:23.66 | @ 2:22
Map 04 - Caged | 1:54.17 | @ 3:45
Map 05 - Ghost Town | 0:58.57 | @ 5:40
Map 06 - Baron's Lair | 2:23.91 | @ 6:39
Map 07 - Caughtyard | 0:59.40 | @ 9:05
Map 08 - Realm | 1:53.31 | @ 10:06
Map 09 - Abattoire | 1:20.06 | @ 12:00
Map 10 - Onslaught | 1:54.54 | @ 13:21
Map 11 - Hunted | 1:00.03 | @ 15:16
Map 12 - Speed | 1:41.74 | @ 16:17
Map 13 - The Crypt | 3:10.20 | @ 18:01
Map 14 - Genesis | 1:15.14 | @ 21:11
Map 15 - The Twilight | 1:21.14 | @ 22:27
Map 31 - Cyberden | 6:34.11 | @ 23:50
Map 32 - Go 2 It | 6:23.66 | @ 30:27
Map 16 - The Omen | 1:08.09 | @ 36:52
Map 17 - Compound | 0:53.91 | @ 38:01
Map 18 - Neurosphere | 0:36.80 | @ 38:56
Map 19 - NME | 0:34.74 | @ 39:33
Map 20 - The Death Domain | 2:32.09 | @ 40:08
Map 21 - Slayer | 1:11.74 | @ 42:43
Map 22 - Impossible Mission | 3:55.14 | @ 43:55
Map 23 - Tombstone | 3:39.97 | @ 47:51
Map 24 - The Final Frontier | 1:57.26 | @ 51:32
Map 25 - The Temple of Darkness | 2:19.20 | @ 53:31
Map 26 - Bunker | 2:10.97 | @ 55:51
Map 27 - Anti-Christ | 1:19.00 | @ 58:04
Map 28 - The Sewers | 2:15.69 | @ 59:23
Map 29 - Odyssey of Noises | 1:42.03 | @ 1:01:39
Map 30 - The Gateway of Hell | 0:53.37 | @ 1:03:22

Description:
8 minutes and 8 seconds faster than the previous record by JCD.

Ok, I think I'm done with nightmare 100% secrets for now.

Video uses plutmidi to replace the midis.

Details on the route and more comments about the run can be found by reading the included txt file with the demo found here: https://www.doomworld.com/forum/post/2638932

Some comments about the run:
Map 01: No painstate on the manc before the exit, unlucky, ok health for the next map.
Map 04: Wanted to avoid the green armor at the start as my armor was probably going to drop below 100%.
Map 05: Chaingunner hit the mastermind which saves me quite a bit of health.
Map 06: Took a lot of damage there at red key.
Map 12: Everything went quite well up until the pain elemental where I suddenly took crazy amount of damage, never had issues with that area before. Unusual for the pain elemental to even show up there, but at least he wasn't blocking the jump to the baron area. The baron position was very fortunate though, low on health and I don't often have much room to dodge here so I could have died if the baron was on the other side.
Map 13: Not sure what happened with the first north glide attempt, might have moved past the gap, at least I didn't get hit by the baron respawn.
Map 32: Got the linedef skip at the start which was quite useful this time. The first part went really well, didn't take much damage until yellow key. Never seen such chaos afterwards though, had to run around the cyberdemon in the center, but shouldn't be possible to die here. From here everything went well up until blue key door, especially grabbing the blue key was trivial for once. Took a bit of damage after leaving the pain elemental area, but usually that's no problem here. Got quite unlucky with the cyberdemon at blue key door, no idea what he was doing.
Map 18: I think that arch-vile jump was very close, should have delayed it a bit more. Also a chaingunner was alive next to the vile.
Map 20: Failed the first attempt at pressing the switch through the wall, not sure what went wrong, but I don't really have any idea what I'm doing here. Got it second try though which is good enough.
Map 21: Looks like I just barely killed the arch-vile at red key with rockets, did it just to be extra safe, but it can be skipped. Got hit when going for the glide though which scared me a bit.
Map 25: Unbeliveable start, almost like I had the blur artifact, should not be possible to reach the next area with that amount of health and armor.
Map 30: Very scary to see the cyberdemon take the first BFG on the way back up from the tunnel, if he had a lot of health left while I have an arch-vile in my back then I would be in big trouble.




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Tags:
Doom
Speedrun
World Record
Nightmare
Doom II
Doom 2
Final Doom
Challenge



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