Final Doom: TNT Evilution - Nightmare! 100% Secrets Speedrun in 1:50:40

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Published on ● Video Link: https://www.youtube.com/watch?v=O4Cg8_i9pg0



Game:
Final Doom (1996)
Duration: 1:51:43
91,789 views
1,771


Runner: Zero-Master
Date: 2023-04-17
IWAD: TNT.wad
PWAD: TNT31.wad
Category: Nightmare! 100% Secrets
Map: 1-30
Source Port: DSDA-Doom v0.25.6
Time: 1:50:40

Level - Level Name | Time |
Map 01 - System Control | 1:17.34 | @ 0:00
Map 02 - Human BBQ | 5:12.40 | @ 1:17
Map 03 - Power Control | 3:02.91 | @ 6:30
Map 04 - Wormhole | 2:27.06 | @ 9:34
Map 05 - Hanger | 2:02.69 | @ 12:01
Map 06 - Open Season | 3:35.57 | @ 14:05
Map 07 - Prison | 3:53.63 | @ 17:43
Map 08 - Metal | 2:19.86 | @ 21:37
Map 09 - Stronghold |12:24.17 | @ 23:58
Map 10 - Redemption | 0:36.71 | @ 36:23
Map 11 - Storage Facility | 0:46.66 | @ 37:01
Map 12 - Crater | 0:57.14 | @ 37:50
Map 13 - Nukage Processing | 3:17.23 | @ 38:48
Map 14 - Steel Works | 3:59.77 | @ 42:06
Map 15 - Dead Zone | 2:00.80 | @ 46:06
Map 31 - Pharaoh | 3:49.57 | @ 48:10
Map 32 - Caribbean | 5:07.11 | @ 52:02
Map 16 - Deepest Reaches | 3:24.29 | @ 57:10
Map 17 - Processing Area | 1:37.26 | @ 1:00:36
Map 18 - Mill | 5:26.63 | @ 1:02:14
Map 19 - Shipping/Respawning | 3:45.11 | @ 1:07:42
Map 20 - Central Processing | 5:57.57 | @ 1:11:28
Map 21 - Administration Center | 7:47.11 | @ 1:17:28
Map 22 - Habitat | 2:22.69 | @ 1:25:16
Map 23 - Lunar Mining Project | 1:22.34 | @ 1:27:39
Map 24 - Quarry | 0:49.86 | @ 1:29:03
Map 25 - Baron's Den | 4:41.83 | @ 1:29:54
Map 26 - Ballistyx | 3:54.80 | @ 1:34:36
Map 27 - Mount Pain | 4:28.23 | @ 1:38:32
Map 28 - Heck | 2:32.14 | @ 1:43:01
Map 29 - River Styx | 2:56.94 | @ 1:45:34
Map 30 - Last Call | 2:58.51 | @ 1:48:32

This is the first single-segment run of Final Doom: TNT Evilution on Nightmare! difficulty with obtaining 100% secrets on every level. This was the last undone nightmare all secrets category for the IWADs (doom, doom2, plutonia, tnt), were plutonia was done about 2 years ago. Primary reason why this hasn't been done before now is because of map 02 and map 09 which are very difficult on nightmare. However I have come up with some new strategies that have made it a lot more manageable, details on that and comments about the run can be found by reading the included txt file with the demo found here: https://www.doomworld.com/forum/topic/135135-final-doom-tnt-evilution-nm100s-in-15040/

This is also the longest nightmare record ever made! Now I am only missing plutonia myself to have completed all iwads for this category, so I will hopefully get that done at some point too.

I've switched to the correct aspect ratio for the hud, I primarily went with the stretched hud previously because I absolutely hated the ugly brick textures that prboom had, but it's been a while since that could be corrected with the widescreen assets, just never bothered to switch until now.

I've replaced the midis with the tnt midi pack found here: https://www.doomworld.com/forum/topic/121711-tnt-midi-pack-now-on-idgames/

Some comments about the run:
Map 02: I realized I had enough armor that I could grab it on the way to the exit, but I usually don't do that since I'll take extra damage, so not a great idea, but it worked out here.
Map 04: Good enough starting health that it shouldn't be a problem. Unfortunate with the revenant going down the elevator, as I didn't wake up the monsters by the exit because of it, but I survived the end so it's fine.
Map 09: Got really close at the blue key berserk secret, went quite ok otherwise.
Map 31: Lol, if I had died at the start here... what a mess, forgot where the health was too. Otherwise just taking it very safe and slow. Those revenant rockets make me nervous though, especially when I go for the soulsphere, felt like I'd have a really dumb death here at some point, but that never happened.
Map 32: Unbeliveable bad luck with that last secret by the revenant closet, took lots of damage and then I 100% should have died at the mancubi. The plan is to just activate the switch and go back immediately, but I guess I paniced because of the bad health and tried to dodge by going further past it which I think might have made things worse, I don't know. Pure luck that I didn't die.
Map 18: Why... there's something about the yellow key and the keys on map 26 too that just make them so.. forgettable.
Map 25: Messed up the ending really badly there, might have gotten killed if I got too close to those barrels perhaps.

Thanks for watching!




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Tags:
Doom
Speedrun
Nightmare
100%
All secrets
World First
Doom II
Doom 2
Final Doom



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