Final Fantasy 15 | Dev Speaks On Balancing Gameplay & Cutscenes
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http://www.siliconera.com/2015/04/03/final-fantasys-cinematic-mastermind-on-making-advent-children-and-ffxvs-cutscene-balance/
Telling a story in an RPG is important, but it's also important to balance the gameplay too - the developer behind final fantasy 15 speaks on how they're going about the balancing.
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